GMPROG1 - Asteroids Recreated using UNITY

This is my submission for Game Programming 1 Midterm Project.
We were tasked to replicate Asteroids.














It was my first time using the Unity Game Engine and had a lot of hardships along the way specially during the first week in which I do not know how to use the C# language. 


I've added a new feature represented by the red triangles which tells the player if something is near him.