Custom 3rd Person Camera

This is my basic custom 3rd Person Camera script made in sometime in 2014.
I used my model from my 3D class for experimentation.
The camera follows the Player and you can move in any direction independent to the orientation of the camera.
The camera controls the view and WASD controls your movement. 
The movement in WASD depends on the orientation of the camera and should feel natural for players.


Random Dungeon Generator



This is my Random Dungeon Generator made back in November 2014.

It can generate walls and floors.
It can also generate more than 1 exit for possible dungeon exploring.


You can choose how many tiles you want the Generator to use.





 

Endless Impact


This is my version of an Endless Space Impact.

I made this game by myself. It still needs more bosses and enemy types(to add variety) which I may include if I have extra time.

Sound Effects are from Gundam but some are edited for In-game-Asset-use. 

Role: Programmer, Artist, Designer, Sound Engineer

 Download Link: Endless Impact

Controls:
Directional Buttons to move.
Spacebar to shoot
Z to shoot special bullet.

Lab Triangle


Roi Adorio, Adrienne Alolod, Benedict Arreola, Lorenzo Peñascosa, Judge Soriano and I made this for our project in CAPSTONE1.

The Game has won Best Capstone1 during Incendium on April 2015.

Lab Triangle is a First Person Puzzle Game where you can modify the properties of objects.




Role: Programmer, Cinematic Artist, Sound Engineer, Cover Artist.

Download Link: Lab Triangle

Manila Game Jam 2015 Simulator

Lorenzo Peñascosa, Benedict Martin Areola II, Maynard Lopez and I made this game during the Global Game Jam 2015.

Role: 3D Artist/ Sub-Programmer, Game Concept

Download Link: Manila Game Jam 2015 Simulator

GGJ Link: GGJ



Office Wars

Bill Dayrit, Isaiah Fernandez, John Paul Mateo, Lorenzo Peñascosa, John Vitug and Benedict Martin Arreola II made this game using Unity3D. The game is multiplayer and requires network connection.

This is the first time we made a network game and I had fun making the network work the way we wanted.

Role: Programmer, 2D Artist

Juicy Ghosts

Made by Benedict Arreola, Lorenzo Peñascosa and me. You are called by the juice company to exterminate ghosts that are stealing their juice every night.

Role: Programmer




Download Link: Juicy Ghosts

Thelema

Benedict Arreola, Bill Dayrit, Bryan Leynes, Lorenzo Peñascosa, John Michael Vitug and I made this for our project in Game Design 2.

Thelema is a Point and Click Puzzle Game where your free will is tested.

Role: Programmer, 2D Artist


Download Link: Thelema



Cute Traveller in Space

Made by Isaiah Fernandez, Lorenzo Peñascosa and me. A cat was suddenly transported out of the spaceship. The cat must return to the ship so that the cat may meet with his owner again. 

Role: Programmer

Download Link: Cute Traveller in Space

GLOBAL GAM JAM 2014 - Lights Out

 This our Submission for the "Global Game Jam 2014" held in DLS-CSB.

As a child, most of us had a fear of the dark. A fear that something in the dark is out to get us. We keep our favorite toy close to us so that we could feel safe or brave. The thing is your favorite robot toy is missing and its your job to find it.

Role: Programmer


ANIPRIN - Animations

This is my submissions for Animation Principles.

A video of a dot, whose life goes wrong and a Robot which shows her strength and power













CONCART - Concept Art Rendering



These are the Characters and Locations I rendered for Concept Art Class.

We were given a Concept Art Playground in which we shall be able to chose which Units/Locations we are to render from the Culture we were assigned in.










GAME ON 2013 - Kat's Tail

 This is our project for "Game On!"
Kat's Tail. A mix of kingdom and the animal kingdom. A platformer/ Hack n Slash game which requires players to overcome the level and face the boss.

APLIPHY - Road Fighter

This is our attempt in recreating Stage 2 of Road Fighter.

We used 3 kinds of AI like in the original Game
Red - which tries to bump into you
Blue - which tries to get away from you

and Yellow - which just goes straight.

My favorite part of recreating this game was how to make the car spin using rotate functions which include formulas that I have come up with. I find it exciting and quite fun

GMPROG1 - Asteroids Recreated using UNITY

This is my submission for Game Programming 1 Midterm Project.
We were tasked to replicate Asteroids.













APLIMAT - Galaga Recreated in 3D

This our Project for Aplimat. We recreated the First Stage of a classic game from the arcades/SNES "Galaga". We created the models using a freeware called blender which you can use to make 3D objects. To make it move like we want it to we applied various knowledge from previous lessons and subjects we have learned through out our stay in Benilde. 

APLIMAT - Quests and Quizzes

This is a collection of our quests and quizzes for APLIMAT (Application of Mathematics in programming). I have learned new techniques and concepts in creating games and programs. Most Techniques I have learned are derived from mathematical/algebraic concepts.


COMGRAP - Midterm Plate

My project submission for COMGRAP. This is a simulated Menu and Loading screen for a Sci-Fi Adventure Game.


COLREND - Crilson

My submission for a plate in COLREND( Color Rendering ).
 
 A Character Figure of Crilson. Made with Clay, Wires, recycled toys, etc.
Crilson, a biologically engineered cyborg. After being sent into an unknown area he was exposed to much radiation that affected his biological processes and at return needs re-engineering. Was he sent to the unknown area to be experimented and to be biologically engineered?

BASPRO1 - Projects and Quests

These are my outputs for BASPRO1 or Basic Programming 1, it basically focuses on the basics of C++ and OpenGL. The 3D object is modeled after my creation PaperARTS. It depicts the Chracter Hatsune Miku a Vocaloid(Voice Synthesizer Software). She was submitted as my Midterm Project.